
Megaman X: Eclipse is a response to the decline in gaming, particularly to the decline in the Megaman X series. It is meant to be the 4th installment for the SNES that many of us wanted after Megaman X3. Its going to have 8 bosses, its going to be 16-bit. Its going to be everything you would expect from a 4th Megaman X game on the SNES. We plan for Megaman X: Eclipse to be released for Windows, Windows 8, Mac, Android, HTML5, OUYA and we are looking at the possibility of Steam as well. (If it's on Steam, it's on Steambox)
Here's a picture of it running on my Xperia PLAY
We spend a lot of time testing our game to make sure it stays true to the SNES series. We need every smallest detail to be perfect so that we keep it from feeling like some glitchy fan game. Of course we're doing our best to be as innovative as we can so that we can bring a whole new experience to Megaman X.
For now, only 1 of our 8 bosses has been revealed. His name is Scorch Raptor, and if you click the spoiler below you can see our art design of him. Credit goes to justicefrog of deviantart.com
Here's his stance sprite (We need somebody to animate him)
There's also some videos of gameplay and some music.
We'll be doing our detailed updates on our blog, http://mmxeclipse.blogspot.com , so be sure to follow us!
We also need some help in the spriting area. If you guys have any enemies, tilsets, minibosses or anything that you are willing to contribue, please email us at megamanprojecteclipse@gmail.com and we will get in touch with you! Our biggest need is a spriter for our bosses.





























