Uncle Casper's Profile
Reputation: 7
- Group:
- Members
- Active Posts:
- 8 (0.02 per day)
- Most Active In:
- Video Game Designers' Cell (8 posts)
- Joined:
- 18-April 12
- Profile Views:
- 279
- Last Active:
Nov 23 2012 03:36 PM- Currently:
- Offline
My Information
- Member Title:
- Class E Hunter
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
-
Not Telling
- Location:
- New York
- Interests:
- I am a robot.
- Fav. X Game:
- megaman x
Contact Information
- E-mail:
- Private
Posts I've Made
-
In Topic: MegaMan X: Corrupted (Flash fan game)
23 November 2012 - 03:35 PM
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In Topic: MegaMan X: Corrupted (Flash fan game)
20 November 2012 - 04:39 PM
My little fan art, guess who?
, full body maybe....other bosses maybe >.>, enjoy
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In Topic: MegaMan X: Corrupted (Flash fan game)
01 September 2012 - 09:31 PM
A little update on my end, the old junkyard is no more, fresh new tile set were made :), i am currently working on two new tiles set for power plant/Scorpio lair area. This area consist of 3maps(each map is 3600x720), which is big but not huge compared to other maps. The junkyard and power plant are not the only areas iv planed to make new tiles for. If time permits and my inspiration doesn't run out, the crystal mines and sewer area will also receive the same treatment. -
In Topic: MegaMan X: Corrupted (Flash fan game)
12 June 2012 - 03:25 PM
Phi-Zero, on 10 June 2012 - 02:39 AM, said:I have a question for JKB, Uncle Casper, & co.!
Is it going to be easier to recode everything that you coded previously? Or is the recoding going to take as much development time as coding it the first time?
Of course, i understand recoding the objects is going to take time. My question is whether or not it's going to be significantly easier the second time around.
Did i express my question clearly?
Short answer yes, but i would wait for JKB to give you a more flesh out answer.
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